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  • Cast 6-7-26 Updates
    June 08, 2026 by dchump#devlog
    This week has been more on the light side, as work has been a bit more demanding. But closing this week, there are a few aspects that are worth calling out. Fish Fight Rev 1 of the fish fight mechanic... Continue reading
  • Adding Depth to 2d Art
    June 06, 2026 by dchump
    After working on the waterfall and water shaders, one of the bigger questions on my mind was how difficult it would be to give the single background images depth. Masking is the particular hammer that... Continue reading
  • A Cozy Fishing Game Concept
    May 28, 2026 by dchump#devlog
    So the concept is this: take the feel of an rpg minigame and make a whole game around it. I'll save you the rambling below if you just want the sauce. Let's take something like this: And turn it into... Continue reading
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Updated 16 days ago