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Devlog
Cast 6-7-26 Updates
June 08, 2026
by
dchump
#devlog
This week has been more on the light side, as work has been a bit more demanding. But closing this week, there are a few aspects that are worth calling out. Fish Fight Rev 1 of the fish fight mechanic...
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Adding Depth to 2d Art
June 06, 2026
by
dchump
After working on the waterfall and water shaders, one of the bigger questions on my mind was how difficult it would be to give the single background images depth. Masking is the particular hammer that...
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A Cozy Fishing Game Concept
May 28, 2026
by
dchump
#devlog
So the concept is this: take the feel of an rpg minigame and make a whole game around it. I'll save you the rambling below if you just want the sauce. Let's take something like this: And turn it into...
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